"Dota" redirects here. For other uses, see DOTA (disambiguation).
Defense of the Ancients | |
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Defense of the Ancients' loading screen as of version 6.75, depicting heroes |
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Designer(s) | "Eul" Steve "Guinsoo" Feak "IceFrog" |
Platform(s) | Mac OS, Mac OS X, Microsoft Windows |
Genre(s) | Multiplayer online battle arena |
Mode(s) | Multiplayer with 2–10 players Single-player (AI versions) |
The scenario was developed with the "World Editor" of Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept; the most popular being DotA Allstars, which eventually was simplified to DotA with the release of version 6.68.[2] This specific scenario has been maintained by several authors during development, the latest of whom being the anonymous developer known as "IceFrog" developing the game since 2005.
Since its original release, DotA has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; in a 2008 article of video game industry website Gamasutra, the article's author claimed that "DotA is likely the most popular and most-discussed free, non-supported game mod in the world".[3] DotA is largely attributed to being the most significant inspiration for the multiplayer online battle arena genre.[4] Valve Corporation acquired the intellectual property rights to DotA to develop and release a stand-alone sequel, Dota 2.[5]
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